Remnant 6.24

Hello Everyone,

Thank you to everyone playing No Man’s Sky – Remnant, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.24, which is now live on Steam, and will be coming to other platforms as soon as possible.

 

Bug Fixes

  • Fixed an issue which caused vehicles to drive away without a driver.
  • Improved vehicle collision in multiplayer scenarios.
  • Fixed an issue which was preventing the rebinding of vehicle accelerate and reverse.
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  • Sentinels will no longer attack when players use the Gravitno Coil on your friendly drone.
  • Fixed an issue that enabled the player to walk through some planetary buildings.
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  • Fixed an issue with fishbowl helmet transparency.
  • Fixed some clipping issues with the Diving and Ruin Chest Armour.
  • Fixed an issue that caused some helmets to appear overly bright.
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  • Fixed an issue which caused refiners to be emptied after reloading a save.
  • Fixed an issue that caused runaway mould to be removed from some planets.
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  • Performance optimisations for Xbox platforms.
  • Memory optimisations for Xbox One and Xbox Series.
  • Memory optimisations for PS5.
  • Memory optimisations for Switch 2.
  • Fixed a rare crash when playing in multiplayer.

 

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games