Voyagers 6.06
Hello Everyone,
Thank you to everyone playing No Man’s Sky – Voyagers, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.06, which is now live on Steam, and will be coming to other platforms as soon as possible.
Bug Fixes
- Fixed an issue which caused the mission board on a corvette to sometimes be inaccessible.
- Fixed an issue which prevented fishing missions from being completed on a corvette.
- Increase number of guns that visually fire on corvettes.
- Fixed an issue with bobble head positions when placed in corvettes.
- Fixed an issue that would respawn the player on an empty corvette landing pad when dying on a derelict freighter.
- Fixed an issue which caused some corvette parts to be invisible when a save point was placed in the corvette.
- Fixed an issue which could result in changing galaxy when warping as a passenger aboard a corvette.
- Fixed an issue which could cause some elements of the user interface to be misaligned with the crosshair position in the corvette.
- Fixed an issue which caused the option to recolour all parts on a corvette not to work correctly.
- Fixed an issue that caused invisible collision around the round window base part.
- Fixed an issue which caused blocking geometry to appear at the 4th rendezvous space station of the Corvette expedition.
- Fixed an issue with freighter collision.
- Fixed an issue causing The Anomaly landing pad display to be oriented incorrectly.
- Fixed an issue that prevented some special cross-save customisation parts, such as the Jellyfish Tank helmet, from unlocking across all save games.
- Fixed an issue that could cause you to be stuck when teleporting to your base from another system.
- Fixed an issue that caused a black screen to appear during the star field loading screen.
- Fixed an issue that could cause missing terminals on settlement buildings.
- Improved reflection quality for the inventory preview viewer.
- Fixed a Steam input issue.
- General performance optimisations.
- Fixed a performance issue which caused hitches when in the Anomaly.
- Fixed a rare physics crash.
- Fixed a rare issue that could cause the game to hang when using the terrain manipulator.
- Fixed a number of other crashes.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games