Voyagers 6.05
Hello Everyone,
Thank you to everyone playing No Man’s Sky – Voyagers, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.05, which is now live on Steam, and will be coming to other platforms as soon as possible.
Bug Fixes
- Added new Thermal Grille Cap corvette structural decoration.
- Fixed an issue that would prevent players teleporting to their corvette if it was docked on a freighter which was then summoned.
- Fixed an issue that could cause invisible collision on corvette landing pads.
- Fixed an issue that could cause the corvette to disappear when approached on a freighter landing pad.
- Fixed an issue that could cause difficulty space walking between a corvette and a freighter.
- Fixed a collision issue with the corvette landing gear.
- Fixed some visual issues with the Rounded Window.
- Fixed an issue that could cause corvette teleporters to be deployed underground.
- Improved corvette planetary teleport point markers.
- Fixed an issue which caused the pulse drive to become stuck when attempting to use autopilot too close to a space station.
- Corvettes will now spawn correctly in player bases after teleporting.
- Improvements and optimisations to corvette parts.
- Fixed a bug which caused refiners placed on corvettes to lose materials.
- Fixed a bug which caused other players within hidden corvettes to be visible.
- Improved popping after warping in a corvette.
- Polish a number of internal corvette pieces.
- Added option to apply colour and material changes to all parts of a corvette.
- Improved the feel of spacewalking after leaping out of a corvette travelling at speed.
- Fixed an issue that could cause a delay loading in corvettes belonging to other players in mulltiplayer.
- Fixed an issue that could cause freighter bases to be visible from outside the freighter.
- Fixed an issue that caused ships to spawn at incorrect positions when loading a save aboard a freighter.
- Fixed an issue that could cause freighter hanger doors to remain closed.
- Enabled the "Dismiss Freighter" option in the Quick Menu while spacewalking.
- Fixed an issue that could cause the interact icon to not show when rebinding controls on consoles.
- Fixed an issue that could prevent custom bindings for actions which did not have a binding by default.
- Fixed an issue which prevented consoles from saving customised controller bindings.
- Fixed an issue that caused companion accessory attachments to appear on some wild creatures on the Discoveries Page.
- Improved warning message when picking up a Nutrient Processor that is not empty.
- Fixed an issue that stopped The Race Force Amplifier giving a boost to vehicles.
- Fixed an issue that could cause The Space Anomaly missions to display incorrect objectives.
- Fixed an issue which caused some creatures to be transparent on the discoveries page.
- Fixed an issue that could cause Specialist Polo's dialogue to get stuck in the early stage of the Space Anomaly mission chain.
- Fixed an issue which caused group member icon colours to be incorrect.
- Improved spawn time for other player's ships in multiplayer.
- When exiting corvette build mode VR players are now returned to the terminal.
- Fixed an issue that would cause the VR corvette build menu to show different options if the part was not snapped to the corvette.
- Decreased the distance you need to push down on corvette seat handles in order to exit the seat in VR.
- Fixed an issue causing the crosshair in a corvetter in VR to be offset.
- Upgraded to OpenVR version 2.12.14.
- Memory optimisations on Xbox.
- Fixed a visual issue around foliage on PSVR2.
- Fixed a visual issue on PS5.
- Optimised discovery server network traffic.
- Fixed a crash that could happen when flying your ship.
- Fixed a crash that could occuer when using DLSS.
- Fixed a crash that could occur when building a corvette on Steam Deck.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games