Voyagers 6.04

Hello Everyone,

Thank you to everyone playing No Man’s Sky – Voyagers, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.04, which is now live on Steam, and will be coming to other platforms as soon as possible.

 

Bug Fixes

  • Fixed a bug which caused interactions labels to show the generated ship name for renamed corvettes.
  • Fixed a collision issue when teleporting from a corvette to a frigate.
  • Fixed an issue that caused the panelled window to show as a wall from the interior of the corvette.
  • Fixed an issue which caused other player's corvettes from spawning.
  • Fixed an issue that could cause the corvette to hit invisible collision when flying in space.
  • Fixed an issue that prevented the use of basic parts in workshop cache to build a corvette.
  • Fixed an issue that could cause a corvette to fly off when outside of the ship.
  • Fixed an issue that could cause the contents of the refiner on a corvette to disappear.
  • Improved collision for corvette windows.
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  • Improved accessibility of the freighter bridge teleporter.
  • Added a message to help make it clear you can't re-interact with a used exosuit upgrade terminal.
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  • Added a number of improvements to lighting.
  • Fixed an issue that caused incorrect lighting on abandoned freighters.
  • Fixed an issue that caused the sun to be missing in space on Xbox.
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  • Various physics and animation optimizations.
  • Various asset optimisations.
  • Optimized lighting on PS4.
  • Fixed a crash that could occur after having died.

 

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games