Beacon 5.71
Hello Everyone,
Thank you to everyone playing No Man’s Sky – Beacon, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 5.71, which is now live on Steam, and will be coming to other platforms as soon as possible.
Bug Fixes
- Fixed an issue that caused the camera to be incorrectly positioned when first interacting with non-Autophage settlements.
- Fixed a number of issues that could cause Sentinel raids on settlements to escalate the player's wanted level.
- Fixed a rare issue where settlement building terminals would read out information about the wrong building.
- Fixed an issue that caused some Autophage settlement parts to be replaced with stone versions.
- Fixed a number of issues with the UI progress dial when retiring as the Overseer of a settlement.
- Fixed a number of issues with settlement UI pages when viewed in non-standard resolutions.
- Fixed an issue that caused "faulty goods" decisions to be chosen too often when solving settlement dilemmas.
- Fixed a number of issues with the display of stats on the settlement history page.
- Fixed an issue that caused settlements claimed prior to 5.7 to have all empty stats on the settlement history page.
- Fixed a number of minor visual issues with Autophage settlement parts.
- Fixed an issue that caused Autophage settlers to be visible before being properly revealed.
- Fixed an issue that caused settlement building upgrades to fail to take their materials from the player inventory when started.
- Fixed an issue that could cause missions to display incorrect information when there are several settlements in the same system.
- Fixed a rare issue that could cause players to appear to own settlements they do not.
- Fixed a number of particle rendering issues affecting PC, PlayStation 5, Xbox Series S/X and Switch 2.
- Fixed a number of minor text issues.
- Fixed DualSense controller vibration on PS5.
- Introduced a number of optimisations to mission markers.
- Optimised settlements meshes.
- Introduced an optimisation related to base building.
- Introduced a number of optimisations for NPCs.
- Introduced a number of rendering optimisations.
- Introduced a number of memory optimisations on Xbox Series S/X.
- Introduced a number of memory optimisations on PlayStation 4 and Xbox 1.
- Fix a crash related to settlement upgrading.
- Fixed an animation crash.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games